WTB> Level Designer

Discussion in 'Request Area' started by Rizz, Jul 31, 2014.

  1. Rizz

    Rizz L5: Dapper Member

    Messages:
    210
    Positive Ratings:
    21
    Hi guys! I'm an environment artist seeking a level designer, I have two shipped titles under my name and would like to team up with a fellow level designer.
    I'd like to create something more fun than professional. I've done prop art modeling for a few years now, and I'd like to take a stab at recreating something retro for Team Fortress. I know that creating oddball maps like "Mario Kart", or anything else like that is rather frowned upon by the community, but they are so fun to play in! :p

    As an artist, and player, I'd personally love to recreate the castle from "The Legend of Zelda: A Link to the Past" in full out 3d. I'd like to re-imagine it in a TF2 style. We can "TF2-ify" it in the gameplay sense; spawn rooms and gamemodes and the such. I see it being really fun as a payload map starting from the entrance of the castle and ending at the dungeon where Zelda was held captive.

    I would be willing to provide any and all assets for the content pipeline, including custom textures that are a mixup of Zelda and TF2. I can make the models, and textures look Zelda, but look like they belong in TF2.


    Here is my portfolio.
    I helped work on 95% all the models in "Scrap Squad" for iOS and Android devices. I also worked on QA for an iOS game called "The Godfather Slots".


    I will respond to this thread; however, to get a faster responce and to talk directly to me, add me on Steam!
    http://steamcommunity.com/id/Graham3D/
     
    Last edited: Jul 31, 2014
  2. RubbishyUser

    RubbishyUser L7: Fancy Member

    Messages:
    414
    Positive Ratings:
    242
    Wow, this is pretty cool. Even if you don't manage to find someone to work with - this is a pretty large project, for starters - I recommend you hang out around the Request Area and expand your portfolio by creating props on demand. It'd be nice and easy, and you might even be able to earn a little money in keys or something through bigger props.
     
  3. fauks

    fauks L2: Junior Member

    Messages:
    68
    Positive Ratings:
    17
    It's going to be tricky to make this layout work.

    EDIT: If it doesn't have to be Zelda, I once had an idea of Bonk vs. Dalokoh's Chocolate factories. Kind of like Slurm vs. Willy Wonka.
     
    Last edited: Jul 31, 2014
  4. henke37

    aa henke37

    Messages:
    1,890
    Positive Ratings:
    443
    Now that's a good idea. Factories are interesting. And the themes are relevant to the game.
     
  5. Rizz

    Rizz L5: Dapper Member

    Messages:
    210
    Positive Ratings:
    21
    I'm still seeking a level designer, it doesn't have to be mario but I'd prefer if it were retro such as a Megaman stage or something else along those lines.

    Any takers?