Model Wreck it Ralph trading map request

Discussion in 'Request Area' started by Left_4_Pillz, Nov 18, 2012.

  1. Left_4_Pillz

    Left_4_Pillz L1: Registered

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    Hello there, I am new to this site but not new to the TF2 community. I was reffered to here by a friend of mines in hope to getting someone to help make a map. I would like to use the map for my future Source Filmmaker videos and for a trade server as well. What I had in mind was the pent house building in the Disney movie Wreck it Ralph, I am not sure how mapping works but I was looking for something somewhat medium sized. Please leave some comments and hope someone can help me out, thanks.

    Here ars some images of the house.
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    I drew this short concept to show what I had in mind, keep in mind I know nothing of how map making works.
    http://filesmelt.com/dl/wreck_it_map.jpg
     
    Last edited: Nov 18, 2012
  2. Micnax

    aa Micnax I maek map

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    Seems simple enough. Might take a blast at this since I love detailing (and I'm angry that the film doesn't come out here until February)
     
  3. Left_4_Pillz

    Left_4_Pillz L1: Registered

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    Same goes for all my friends on steam D:
    I can't talk about it, mention anything cus that would be spoiling it. It's such a great movie too.
    So is that a yes to the request?
     
  4. Micnax

    aa Micnax I maek map

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    Indeed! I'm already making some progress:

    [​IMG]

    Just a few questions. In your sketched picture, what is the square with the arrow coming out of it next to the pool?
     
  5. Left_4_Pillz

    Left_4_Pillz L1: Registered

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    Oh, that's a roof top exit like you see in many big buildings or apartments, I added you on steam if you'd preffer talking there. I'm on a mini Thanksgiving vacation.

    ps. Your picture isn't showing up.

    p.p.s. GRAVITY FALLS FOR THE WIN!!!
     
  6. Micnax

    aa Micnax I maek map

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    How about now?

    [​IMG]

    Also is it okay if I place the pool in the basement? It'll give a lot more room for the entrance on the first floor then, and players can just go down the stairs to get there.
     
  7. Left_4_Pillz

    Left_4_Pillz L1: Registered

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    Wow this is coming out awesome :D
    And yeah sure basement pool FTW, I know TF2 will probably run the map, I just hope SFM will too.

    PS. How many floors will you be able to make it, I've seen tall maps before so I hope it won't be a problem.
     
    Last edited: Nov 19, 2012
  8. Micnax

    aa Micnax I maek map

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    Yeah, SFM should be able to run it just fine, I'll compile it in HDR for it.

    I can make it quite high, but I'd recommend about 6 max, including the roof.
     
  9. Ravidge

    aa Ravidge Grand Vizier

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    Micnax, why is your building so much smaller than the references?
    The easy way to measure it would be by number of windows per row, which is 5 and 8 for the short and long side of the building respectively. And 12 windows high, where the 11th and 12th are merged into larger windows.

    I mean, there are consistent references here, you don't need to guess or make things up. So I'm just wondering why you chose to do what you did.
     
  10. Micnax

    aa Micnax I maek map

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    His planned layout asked for 2 windows at the front (3 on the upper floors), 4 down the side. It iffed me a bit but I guess that's how he wants it. I can always add more floors though.
     
  11. Left_4_Pillz

    Left_4_Pillz L1: Registered

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    I like it the way he's making it, besides 7 floors is plenty enough room.