worship

PD worship b4a

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zythe_

CLPR - Don't talk to me
aa
Feb 20, 2018
304
worship - PD Halloween map created in collaboration with aar

map created in collaboration with @Aarmastah who did all of the logic stuff, custom hud, and some custom assets.

designed to be small and chaotic, with 2 churches that spawn at random as to not just have one team camp the entrance all the time.

creeper truck model by @FGD5
https://tf2maps.net/downloads/creeper-truck.8608/
 

zythe_

CLPR - Don't talk to me
aa
Feb 20, 2018
304
Whats new?
  • started adding some textures
  • added a sprite over the church to tell players where it will spawn next
  • more lighting
  • minor detailing
  • minor changes
this map was updated from feedback recived during a livestream on @Aarmastah 's twitch stream, there obviously a very different audience plays, so im curious to see how it will go on tf2m

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zythe_

CLPR - Don't talk to me
aa
Feb 20, 2018
304
Whats new?
  • redesigned underworld
  • added trigger that teleports all players to the overworld once the church despawns (this is only a temporary solution and it will be replaced by a kill plane in the next version)
  • redesigned building on church B
  • removed collision from a chimney at B
  • removed clipping from a now textured sign at B
  • water is no longer too murky
  • increased ammount of health pickups
  • moved a full ammo pack out of the water
  • marked water barrier
  • fixed a tiny hole in displacements at A
  • minor changes
Thanks to all the playtesters!

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zythe_

CLPR - Don't talk to me
aa
Feb 20, 2018
304
Whats new?
  • adjusted some detailing
  • changed skybox
  • added color correction
  • optimization improvements
  • made the teleport trigger in hell fill the entire wall
  • leaving hell no longer automatically grants you a spell, instead there are spell books scattered around hell
  • added some pumpkins and candeles
  • minor changes

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zythe_

CLPR - Don't talk to me
aa
Feb 20, 2018
304
whats new?
  • halloweenification! there are now candles and pumpkins around the map, as well as a giant swirl in the sky!
  • detailing improvements
  • more lighting
  • color correction adjustments
  • custom props for church seats added, other assets are being worked on
  • changed the way spells are handed out!
    - you are no loner guaranteed a spell upon exit
    - instead there are spellbooks around hell, 1 rare spell book and 8 normal ones
  • minor changes
we still have to improve the skybox on the lake side and add a skybox on the forest side all together, so we still got a bit of a ways to go.

thanks to all the playtesters!

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