Certified Hammer Hacker
- Jul 11, 2013
Can you post your particle manifest? Also is the manifest named (mapname)_particles.txt?
Here's the contents of particles_manifest.txtCan you post your particle manifest? Also is the manifest named (mapname)_particles.txt?
Hadn't tried that, but upon doing it, it still doesn't work, though at least I got a new console error message saying:Make sure the <mapname>_particles.txt file is in the tf/maps folder, not anywhere else.
That specific function doesn't exist in the TF2 branch of the source engine, sadly -- theres no way to create working wormholes or portal-style portals without plugins.I came here after watching an Out-Of-Bounds video about The Stanley Parable Ultra Deluxe.
Little context: they showed in the video something that was close to a portal from the Portal series, but without anything around the edges, just a hole that can be only seen from one side. It acts like a portal, of course, and they named it a Wormhole. Knowing that the Stanley Parable games were using Source Engine, I searched for "wormholes" on Google, hoping to find something that I can use in my maps. Then I found this thread which is the closest thing I can find.