Well, I'm only 5 days into this map, and I thought I'd post a few screenies already. This will be a payload map. The first stage is a mirrored setup where each team must push its own cart to the entrance of the enemy's mineshaft. Whichever team make it there first will then go on offense to push the cart the rest of the way thru the enemy's mineshaft. I've always been hesitant to do natural settings because of framerate concerns, but now that I fully understand displacements, I'm goin crazy with em. And no noticeable framerate issues yet, even with no vis! Lots more work to do still, but I'd love to get this in a playtest soon.