[WIP] pl_twister

Discussion in 'WIP (Work in Progress)' started by ikem, Jan 4, 2009.

  1. ikem

    ikem L6: Sharp Member

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    well since i found a way to make a tornado easily i am going to take the theme and finish the map.

    here is a vid to sho u just the twister (still needs work) and a little portion of the map

    [ame="http://www.youtube.com/watch?v=XoiOwQQchzE"]YouTube - pl_twister[/ame]

    and there will be a flying cow or two

    hehe
     
  2. ikem

    ikem L6: Sharp Member

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    new screens

    [​IMG]
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    [​IMG]
     
  3. zpqrei

    aa zpqrei Theme Changer Extraordinaire

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    Niiiiice! Looks good! But is that the default HL2 sky? I hope not!
     
  4. tenaciousg

    tenaciousg L1: Registered

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    wow.. haha neat little twister you got.. what i would add to it is a soundbite that just loops. something so that as you get closer to it the volume will increase, if possible.
     
  5. ikem

    ikem L6: Sharp Member

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    @ zpqrei : yea it is i havent edited the map properties yet lol

    @ tenaciousg : i was going to make it have a sound later down the road

    btw here is the finale tornado (i didnt render the bottom portion so u could see the effect)

    [ame="http://www.youtube.com/watch?v=F_u1hLYqDKY&feature=channel_page"]YouTube - tornado try 2[/ame]
     
  6. Zeewier

    Zeewier L9: Fashionable Member

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    You should let the tornado create new paths when you capture points -> flying buildings :)

    (actually you shouldn't because dynamic brushes can't be build on by engies and can't be sticked by demomen :/ )


    BTW, is this a custom particle, because custom particles aren't loaded when packed with pakrat yet. :(
     
  7. ikem

    ikem L6: Sharp Member

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    lol u would never guess what it is,.... well u might but it isnt custom at all... and i was thinkin of having some roofs come off where they really dont matter in the map