[WIP] pl_saguaro

Discussion in 'WIP (Work in Progress)' started by Hanz, Feb 20, 2009.

  1. Hanz

    aa Hanz Ravin' Rabbid

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    pl_saguaro is a 1 stage pl map, like badwater. The map isn't based on a place, but it's a kind of village in the desert. A Saguaro is a type of a cactus.

    This is my first real map, so all tips are welcome. :)

    History

    pl_saguaro_a2b

    - Added more health and ammopacks
    - Fixed some playerclip bugs
    - Added a new gate at blu's first spawn
    - Changed some spawn bugs at the blu forward spawn
    - Added 'nobuilds' in spawnrooms

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    Pl_saguaro_a1 is out now!

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    Download link: http://forums.tf2maps.net/./downloads.php?do=file&id=1104

    Some screens:
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    Last edited: Mar 11, 2009
  2. DaBeatzProject

    aa DaBeatzProject

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    Like I said before, it looks really nice! Can't wait to play it when it's completely finished!
     
  3. Fearlezz

    Fearlezz L10: Glamorous Member

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    And what happend with the displacement I made for you?
     
  4. Hanz

    aa Hanz Ravin' Rabbid

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    I though it was better to first make the whole layout and after that to add some displacements . :) Also I ruined my map when I tried this -.-
     
  5. Fearlezz

    Fearlezz L10: Glamorous Member

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    You ruined your map by doing the layout? Or because of the displacements? I didnt do anything wrong. Everything was working fine. >_>
     
  6. GrimGriz

    GrimGriz L10: Glamorous Member

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    What did you decide to do about the height of the second floor?
     
  7. Hanz

    aa Hanz Ravin' Rabbid

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    No no, you made some nice displacements, but when I continued it, everything was ruined, because I tried to made displacements to. :p
     
  8. Hanz

    aa Hanz Ravin' Rabbid

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    I'm going to fix that after I made whole the layout, then I'm going to fix some bugs, etc.
     
  9. Apom

    Apom L6: Sharp Member

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    The layout seems interesting so far. Hard to say more at this stage though :p
     
  10. FreeLance_FoX

    FreeLance_FoX L6: Sharp Member

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    This would be a really cool map if the theme turned out to be sort-of "Southwestern", with the square buildings and whatnot you've got there turning into Pueblo Indian-style deals, with the adobe mud-hut feel. Add some cacti and you're all set!

    <3 Can't wait to see more!
     
  11. Hanz

    aa Hanz Ravin' Rabbid

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    I didn't worked on it a few days, but now I'm going to proceed with the layout :)
     
  12. Hanz

    aa Hanz Ravin' Rabbid

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    I posted some new screens from the map in development. I'm now working at the last cp.. :)
     
  13. HojoTheGreat

    HojoTheGreat L5: Dapper Member

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    Looks interesting, very simple looking layout with enough depth to keep people from getting bored. What theme are you using for it? And just a happy reminder to turn off shadows on the tracks :)
     
  14. Hanz

    aa Hanz Ravin' Rabbid

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    Western theme :)

    And i'll turn the shadows of the track off :D
     
  15. Hanz

    aa Hanz Ravin' Rabbid

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  16. DaBeatzProject

    aa DaBeatzProject

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    :O nice!
     
  17. zpqrei

    aa zpqrei Theme Changer Extraordinaire

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    Nice! I played on it today on GRIM's server (you were there) and I loved it. I think the BLU team should have more cover at spawn, maybe the high exit goes into a building and to the left (where it can join the building to the left).
     
  18. Hanz

    aa Hanz Ravin' Rabbid

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    Yea, I should totaly change the blu spawn, it's too easy to camp.. :(

    But I'm happy you love my map :wow:
     
  19. KarmaKaze

    KarmaKaze L2: Junior Member

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    You should change the Red spawn that turns Blu during the game. We got slaughtered in there for a few minutes.
    I like the overall layout and the gameplay was pretty fun.
     
  20. Zeewier

    Zeewier L9: Fashionable Member

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    It did happen? NICE :)