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Oct 6, 2008
1,907
20190217032341_1.jpg
unknown.png

Just me messing around with HDR and lighting effects in my small train map
Looks fantastic - turn map into halloween version?
 
Oct 6, 2008
1,907
Starting to work on the game logic and some detailing. I now have a new teleportation spawn room system to use which frees me up in not having to incorporate actual spawn rooms into the map and I can really vary the exit locations which will stop spawn camping - the four boxes in the picture below is one set of exits. Hopefully I will have the alpha out for you in the next couple of days. :)
8CE68DE6DD35711037EAC777777C8E0DCC33F811


As above and below - I'm concerned about sight lines - any thoughts on what obstacles to put in?

39FA9600E1AB627106E32CB640B305CB5C9A847B
 

Kube

Stale air
aa
Aug 31, 2014
1,322
KtLFWeZ.jpg


We'll see if I get this map done on time...
(it's tug-o-war btw)
 

G.bo

L4: Comfortable Member
Sep 24, 2017
173
Got bored and decided to make a koth point in the construction theme
upload_2019-2-18_2-11-59.png

There's a little route underneath the point you can't see, and I'm planning to have the point accessible from moving platforms supported by cranes and a little side path

I like how it looks. I'm not sure how it will play out, but I believe it will work out well.
 

FunkEdge

L3: Member
Jan 14, 2017
143
20190223053119_1.jpg


Can anyone give any links to Displacement tutorials? Because i always find them hard to deal with.
 

nesman

master of fast travel
aa
Jun 27, 2016
913

FunkEdge

L3: Member
Jan 14, 2017
143
Might be too bright but looking good...

BTW, any tips on how to get rid of lighting errors such as full textures being black?
20190225194324_1.jpg
 

FunkEdge

L3: Member
Jan 14, 2017
143
Nearly ready for A1 testing, just need to sort that lighting glitch
20190228195113_1.jpg
 

FGD5

aa
Jul 18, 2016
104
Next London themed vehicle, the transit van

van2.png


With a MSPaint paint-over to show what needs adding either on the model or texture later on.
 

Mattie

L2: Junior Member
Jul 28, 2018
57
Another style test - or combination of multiple past style tests - for the London pack. The aesthetic's really starting to come together now, what with all the assets that've been made (even though there's still much work to be done):
street.png