As discussed in http://tf2maps.net/showthread.php?t=608 Here is the map I'm working on, Machine Shop, now in Beta2 of testing. http://www.mysticsofstormwind.net/mos/downloads/fb_machine_shop_beta2.bsp It's a football type map. There are 4 CP's and a center-spawning Flag. Currently you can only win by delivering 3 flags to the CP in the enemy base. In the future, this or capping all 4 points will end the round (team with the most flag points that round wins). There are two bases and two forward spawns, which are capturable by either team (which currently do not work). Any and all feedback is highly encouraged. Hope you enjoy it!