- Nov 11, 2008
- 31
- 2
Hello all!
I have some questions pertaining to a level I am working on. I have a problem with a "hall of mirrors" effect for the sky when I compile my map. I can see a larger version of my level in the distance, so I think my skybox doesn't have any boundaries. I can't for the life of my solve this problem.
Also, would you guys happen to know how to make one sided ctf? Only one team needs to cap a flag, the other team just has to hold them off for a certain amount of time?
Here's a copy of my map.
Also any critiques about the map and layout would be great. I plan to make the red team spawn past the temple, giving them time to set up defences against blue team.
I have some questions pertaining to a level I am working on. I have a problem with a "hall of mirrors" effect for the sky when I compile my map. I can see a larger version of my level in the distance, so I think my skybox doesn't have any boundaries. I can't for the life of my solve this problem.
Also, would you guys happen to know how to make one sided ctf? Only one team needs to cap a flag, the other team just has to hold them off for a certain amount of time?
Here's a copy of my map.
Also any critiques about the map and layout would be great. I plan to make the red team spawn past the temple, giving them time to set up defences against blue team.