NOTE: This is not a new map, this is ctf_wall, which I renamed because I felt ctf_wall is both a little too mundane and a little too close to ctf_well. It is in beta 6 now, which will hopefully be the last beta before final release. I added a trash chute near the intel room for a potentially faster exit (also potentially more enemy filled as you then have to run past a spawn room), and possible soldier entrance. The rest of the changes are mostly visual tweaks. Download it here or here (and assess if you can).