Hi everyone. I'm designing a ctf level with the working title of ctf_hostile. It's an entirely indoor map though I'm toying with the idea of adding an outside area. I've been working on it for several weeks now. I started with some sketches of the basic layout (done at work, naturally), moved to graph paper for scale and have started designing in Hammer. The map is nearly finished, I'm currently doing detail work which I find to be the most interesting part of texturing. Screenshots below. Beta 1 is now ready for download. CTF_hostile_b1 is a three level map. There are several different ways to infiltrate the opposing sides area to add some variety. The map is smaller, designed for close combat and intense gunfights. Please post any feedback so I can know what to improve upon. Thanks.