I've been working on this map for about a week. It's my first map that's actually going to get finished . The layout is done, all I need to do now is detail it. It's basically a small CTF map. To get the intelligence you have to run in front of the enemy spawn not through it, so it is a little bit easier than 2fort. This should prevent people staying in the intel room for the whole game. Also since it is such a small map I have added setup time, so engineers can setup sentries and demos can lay out stickies. Don't worry about the gates underwater, they only open from the inside, so you can't quickly take the enemies intel and go through that gate to capture it. I know it may look similar to 2fort but the layout is really different, and the only real similarity is that it has a bridge in the middle. Screenshots: Red Spawn Blu Spawn The Bridge/Middle Intelligence Room Missiles Under The Bridge Overview Download: Here Again, it's not detailed yet, this is just the basic structure of the map. The only things finished so far are the displacements and the layout. Any comments will be appreciated. Please tell me what you think, and what I can do to improve it.