[WIP] cp_underground_lair

Discussion in 'WIP (Work in Progress)' started by Ganon11, Dec 22, 2007.

  1. Ganon11

    Ganon11 L1: Registered

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    I had a brilliant idea for a gravel pit style capture point map. Red team will be defending their secret underground lair from the blue invaders. I think it will be over-the-top enough to be considered a real TF2 map in its hilarity, and should be fairly straightforward in gameplay. The general layout is like this:

    [​IMG]
     
  2. Ganon11

    Ganon11 L1: Registered

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    And here are the sketches of each room of interest:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    I'll start detailing the connecting hallways between the rooms next, and then go in hammer and start on basic brushwork.
     
  3. Snipergen

    Snipergen L13: Stunning Member

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    dude fantastic, block it out, and TEST. Than details ftw. Hope it works like you have in mind :)
     
  4. YM

    aa YM LVL100 YM

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    Indeed, block it out with the developer textures and get some screens up. screens are always better for commenting on layout than ms paint drawings :)
    Sounds like a good idea. :thumbup1: