WIP - cp_tower

Discussion in 'WIP (Work in Progress)' started by Vicenti, Jun 27, 2008.

  1. Vicenti

    Vicenti L2: Junior Member

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    get it + screenshots here: http://www.fpsbanana.com/maps/57745

    this is my first map, so it's bound to have lots of things to improve

    i haven't spent hardly any time on details; just brushwork and gameplay-relevant proppage

    hints tips and unsubtle nudges welcomed :)
     
  2. TotalMark

    TotalMark L6: Sharp Member

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    There are about a hundred maps named cp_tower...

    Looks good so far, but you need to find another name.
     
  3. Dox

    Dox L8: Fancy Shmancy Member

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    Sorry to say, but the top down style of gameplay gives a huge advantage to the top team (think its red) ... you need some blue only ways up or something...
     
  4. ChronoTriggerFan

    ChronoTriggerFan L7: Fancy Member

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    not to be unfairly mean, but this map wasn't very fun to play at all. The already stated red advantage, and the huge map, were major causes. Most people were running around trying to find a cp screaming "WTF WTF where is the right cp!!!"

    Suggestions:

    Make the map smaller and more simplified. now its like a vertical maze. an ideal layout would be to have 5 distinctive floors, each with a cp on them. that way people can figure out where they are going and not be lost/ useless

    Add arrows, everywhere that someone may get lost.

    fix your HDR so the cps don't blind us all to death, and light areas properly

    Try and not have so many areas where red can "fall" down to the next floor, and save time. that is one of the main reasons BLU is at a disadvantage


    Your at a good start, but your map needs Lots of work before people will have fun on it.
     
  5. Bonafide

    Bonafide L6: Sharp Member

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    I actually hurt my eyes when I walked into a pure white room on this map. No joke. Hurt really bad!
     
  6. Vicenti

    Vicenti L2: Junior Member

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    thanks for the input all :)
    i've got an idea or two that should fix some of the unbalance problem