Well cp_stonequarry is getting pretty close to its public release. I finally got a few of my custom models in the engine. I'm still going to tweak their textures and I still have a few more models to make. But now the layout is done and the remainder of the changes are cosmetic. I've already posted quite a few screens of point B but now points A & C are pretty close to complete. For those that haven't seen the previous posts or playtests, stonequarry is a gravelpit style map. Point A Point B Point C For a narrative element in stonequarry, I have imagined a scenario where red has built a super magnet and is plotting to pull satellites from space onto the blue base. So far the the props for the magnet/crane are done. Spawnrooms Looking out one of the Blue spawndoors toward point B Building from B to C Behind that large window is where the custom decal will go to show the red team's war plans. I hope to make it look like its being projected on the wall.