[WIP] cp_stonequarry_b3c

Discussion in 'WIP (Work in Progress)' started by timberghost_paintball, Aug 17, 2008.

  1. timberghost_paintball

    timberghost_paintball L2: Junior Member

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    Well cp_stonequarry is getting pretty close to its public release. I finally got a few of my custom models in the engine. I'm still going to tweak their textures and I still have a few more models to make. But now the layout is done and the remainder of the changes are cosmetic. I've already posted quite a few screens of point B but now points A & C are pretty close to complete.

    For those that haven't seen the previous posts or playtests, stonequarry is a gravelpit style map.

    Point A
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    Point B
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    Point C
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    For a narrative element in stonequarry, I have imagined a scenario where red has built a super magnet and is plotting to pull satellites from space onto the blue base. So far the the props for the magnet/crane are done.
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    Spawnrooms
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    Looking out one of the Blue spawndoors toward point B
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    Building from B to C
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    Behind that large window is where the custom decal will go to show the red team's war plans. I hope to make it look like its being projected on the wall.
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    Last edited: Aug 17, 2008
  2. Inqwel

    Inqwel L6: Sharp Member

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    Looking much better, but what about to the piston elevator in the C capture zone?
     
  3. timberghost_paintball

    timberghost_paintball L2: Junior Member

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    it got removed, now there is a ramp there.
     
    Last edited: Aug 17, 2008
  4. Laz

    Laz L7: Fancy Member

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    I love that dome on the circular building, is that a model or brushwork?
     
  5. Redfurn

    Redfurn L1: Registered

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    I took a look at the b1 version.
    Looks great, but please add more signs.
    You never can have enough signs, because most players always tend to run around like blind chicken on maps like this one. ;)

    CanĀ“t wait to see the public release, i think it is a great map. :)
     
  6. psihomir

    psihomir L4: Comfortable Member

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    I love the looks, except maybe that building over A in the first screenshot. I can't put my finger on it, but it just looks unnatural in some way. Not enough support, perhaps?
     
  7. timberghost_paintball

    timberghost_paintball L2: Junior Member

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    Its a custom model I made. the telescope inside the glass is also custom as is the magnet/crane.

    Redfurn: Thanks for checking it out, I have added more signs since b1 and I'll be sure to keep an eye out for where I could add more

    psihomir: well that might be due to the angle. from the upper view you can't see all the supports but there is a fairly complex framework under the roof. The building is supposed to be partially constructed. I consider other possibilities but for now it stays. perhaps checking out cp_stonequarry_b1 from the download section would let you see the building in its entirety. Its an older version but that part of the map is the same. thanks for the feedback though.