Heyo, I made an original post here some months ago and lost time to a lot of other things, and only recently have been able to continue work on the map (a week and a half ago recently) so here is the first alpha. THIRD ALPHA RELEASED DOWNLOAD cp_radium_a3.bsp cp_radium_a3.bsp.bz2 VERSION A3 CHANGES -Almost complete reconstruction of the first round, should be much more interesting now -There are now two blu spawns in the first round -Opened up quite a few doorways -Added some signs around the deathpit indicating it is indeed, a death pit, and that you can not get through the playerclipped window. -The one-way door from CP3-1 up to the second level is now one-way, as originally intended. VERSION A2 CHANGES -Red can now win -Points are allotted correctly -Time is now added to the clock when points are capped -Changed final cap point to be a little more dynamic -Added a path with a one way door going from control point 3-1 up to the second level. -Fixed a lot of leaks -Redid some brushwork in the early parts of the first stage -And a bunch of other small things Ok, well here are some pictures, and thanks for any feedback!