WIP cp_pirate_island

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
It's not the final name, it maybe will be but is not sure. The map is a cp_dustbowl-like so you have 3 stages with 2 cp each one. The name says it all, it will be a pirate island, RED now attacks (pirates), and BLUE defense (marine).

It's a dettailed map and realistic map but with a little bit of fun, so you will find spytech inside the ships, and more things on the island. Hope you like it. I've been working on thismap for the last 5 days, so I've only done the RED first spawn and a little bit of the first part of the map.

cppirateisland0019bl6.jpg


cppirateisland0018om6.jpg


cppirateisland0017gk0.jpg


cppirateisland0016tf8.jpg


cppirateisland0015ag7.jpg
 
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DJive

Cake or Death?
aa
Dec 20, 2007
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looking good so fa,r in the end i think you should tilt the boat just the slightest though to a side =)
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
I'll test the tilted boat now, I'll post a new pic of that and I'll decide which one I'll use. Thnx!
 

R3dRuM

L6: Sharp Member
Feb 13, 2008
303
19
Looks pretty good, i love the water color, nice carribean blue :D, you also need a 3d skybox to make it look better but keep up the good work.
 

DJive

Cake or Death?
aa
Dec 20, 2007
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not a lot, i wouldnt even go over 7 percent, just a little though, so it feels like its in the water.
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
The water texture is from the MOD Pirate Vikings and Knights II, so all credit goes to them. And yes, I've just thought about the optimization and ading new stuff, so I'll finish the ship and then I'll decide about it.
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
I'm learning to model for creating this map, and that's my first model. A pirate cannon TF2 style. Need some ideas for making the base of the cannon.

lolacopo1.jpg
 
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DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
Hmm the shape is good, but it almost feels like the cannonball shaft should be wider, to keep with the goofy/clean that TF2 is.
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
I can't give it to you because is not mine, is from the mod Pirate Vikings and Knights II. You can download the mod or wait some days (maybe hours) and I'll ask them some things (one of them is the water).
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
not a lot, i wouldnt even go over 7 percent, just a little though, so it feels like its in the water.

I've tested that and crashes my compiler :S So It'll be horitzontal
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
Hello, I have problems with this banana tree. It's made of 1 cylinder and 6 planes. When compiling it gives me this error. it compiles, but model is crashed on hammer and it's not showed ingame.

Code:
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Error with convex elements of bananatree.smd, building single convex!!!!
Model has 8 convex sub-parts

Here's the pic of the model and the info. Please help me to fix it.

errorpalmqe8.jpg
 
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Koei

L4: Comfortable Member
Feb 23, 2008
186
4
Think you need to make the leaves thicker. But I'm no expert in modeling, just getting that from the error.