[WIP] CP_HATCHERY by Efciem (FCM420)

Discussion in 'WIP (Work in Progress)' started by efciem, Jul 25, 2008.

  1. efciem

    efciem L69: Deviant Member

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    Ive not posted much about my map thus far because its really still quite ugly in appearance.

    But check my blog for updates , although I'll likely post stuff here as well.
    my blog is viewable at http://forums.tf2maps.net/blog.php?u=983


    But for now, here's a pic of the conveyor belt model im working on. The skin still has to be reworked but its all working ingame now at least.

    [​IMG]
     
  2. drp

    aa drp

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    wow that looks pretty good. will this be a static model?
     
  3. oxy

    oxy L5: Dapper Member

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    High Quality!! What is the tri count on that bad boy?
     
  4. efciem

    efciem L69: Deviant Member

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    Poly count is 846 Poly are Lowest LOD , and 2188 Poly at Highest LOD.

    And yes it will be a static model.

    Right now im pleased with the general texture, bump.. but the specularity is messed so that will be fixed.

    Likely redo the texture behind the wheels in between the belting... the "grey" area...

    I'll be making a smaller segmented conveyor belt that will be animated for a portion of my map that will be based on this model.
     
  5. Charlie =[RHIT]=

    Charlie =[RHIT]= L1: Registered

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    Nice model! Do you plan on releasing it when you're done?
     
  6. Jacfu

    Jacfu L1: Registered

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    Looks Awesome. Post some ingame screens too.