Hi, this is my first attempt at making a Team Fortress map. The basic concept was an open area uphill battle. The map is relatively open with numerous options to flank a position. However, the defending team constantly has the advantage of elevation and position. I wanted to avoid obvious bottlenecks and chokepoints in favor of sustained fighting. Appearance-wise I chose to go with german hardened bunkers as an inspiration. To match this, I wanted to go with a green and gray environment as opposed to the desert. Admittedly, I need to find a better way to do rocks. The current rendition of the map can be downloaded here Thank you for looking!