Model WIP Banjo

Discussion in 'Models & Textures' started by Equinoxo, Jul 14, 2010.

  1. Equinoxo

    Equinoxo L2: Junior Member

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    The Banjo

    Requested to go inside my Logging Truck's cab, unfortunately it has no clear windows.

    Therefore it shall now become an entity unto itself as both a static and a physics prop.

    Behold The Banjo!
     
    Last edited: Jul 16, 2010
  2. PaperOnFire

    PaperOnFire L1: Registered

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    >Insert banjo solo and yeehaw here<
     
  3. J4CK8

    J4CK8 L11: Posh Member

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    Cool, anyway you could make this replace the engys taunt guitar?
     
  4. Equinoxo

    Equinoxo L2: Junior Member

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    I don't see why not. I'll see what I can do when I've finished the prop versions.
     
  5. Equinoxo

    Equinoxo L2: Junior Member

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    Quick update:
    [​IMG]
    Mesh is finished (unless there are any suggestions for improvements) now it's all texture work.
     
    • Thanks Thanks x 1
  6. Equinoxo

    Equinoxo L2: Junior Member

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    Banjos!
    Static mesh works, player attachment works, physics prop works... Almost. It err, explodes when you destroy it. This is not intentional. Exploding banjos are hazardous to anyone's health.

    On a side note... I noticed that the guitar model and textures are stored in player/items... Alongside the hats and misc items.

    Speculatory Thought Alert
    Misc2 items are customisable taunt items.
     
  7. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Contribute it :)
     
  8. Equinoxo

    Equinoxo L2: Junior Member

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    Not a bad idea, Sir. Not a bad idea.