Windyrock

CP Windyrock Release Candidate 1

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
198

LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
198
Added:
  • New connection from second to last coming out on upper walkway
  • Sewer exit on last now is one way door for attackers
Changes:
  • Red side got lightning switched form my old placeholder to new, instance based light much easier to manage.

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LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
198
I am happy with how gameplay turned out, my very first map I officially push to beta, big thing for me…

Additions:
  • Non–standard skybox with coresponding lighting, next few versions will focus on bringing more lights to gameplay areas.
  • Soundscapes! Now your rooms sound like rooms and your outside sounds awfully similar to cp_well.
  • Totally haven't added a secret on the map to express how much I love my boyfriend.
Changes/Fixes:
  • Fixed doors on last. This time for sure.
  • Switched light in whole map to use instanced placeholder, will be fleshed out in upcoming updates.

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Zack

L1: Registered
Feb 10, 2017
9
Just play tested this map a little while ago, it played really well in my opinion and I love the aesthetic (specifically the skybox & ambient lighting). I think some of the packs besides the one under the point could use some re-adjustment, specifically the mini packs on the flanks of the center point.

Looking forward to seeing the progress.