Hey all, I am having a very weird issue with the water in my map today. It looked fine a few days ago when I compiled, but now when looking at any water surface it smears the screen like there is a leak in the map? I have not worked on the map since I last compiled it(which it worked fine then), I only compiled again to take some screen shots to post up the map under the "showcase" section. If you jump in the water, past the surface it still acts like water though(bubbles, etc). So only when above the water it appears like there is a leak, this happens all over my map? Thanks for any suggestions! *edit* I just checked the compile log and it has some strange error: ROFL, after adding in the compile log for some reason the directory paths changed into smiley faces . I used quote, is there a /code bbc?