why does my map let the server changelevel...

Discussion in 'Mapping Questions & Discussion' started by Pink_Panther, Jan 3, 2009.

  1. Pink_Panther

    Pink_Panther L3: Member

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    I have yet to find a reason why a map i make will not let the server change to a new map automatically.

    The map is a sniper map without any team point scoring. I'm guessing the tf_gamerules has to tweaked a bit, but im pretty much tf2 stupid at this point. Pretty much I think I have to set something to allow game to end on a stalemate.

    any ideas oh great and mighty map makers?
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Send a SetStalemateOnTimeLimit with a value of 1 to the tf_gamerules. (the input missing from the FGD, so Hammer will try telling you you're wrong)
     
  3. Pink_Panther

    Pink_Panther L3: Member

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    so...

    My Output: OnMapSpawn
    Target entity: tf_gamerules
    Target Input: SetStalemateOnTimeLimit
    Parameter: 1
    Delay: 0
     
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Yup. That tells the map to trigger a round-end when mp_timelimit is reached. Winner of the round will be whichever team has more points, if equal, stalemate.
     
  5. Pink_Panther

    Pink_Panther L3: Member

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    Thanks...

    Valve sure made TF2 more difficult to work with than TFC ever was, didn't they?