Why do I see my "trigger" stuff when I start the game?

BeatDownBoss44

L1: Registered
Dec 12, 2015
2
0
I made a working door that only opens to red. All was good. I cloned it and replaced "red" with "blue" like I have been told, but when I enter the game, the "trigger" stuff around my door can be seen. And even worse, it acts like a wall against me.

Anyone want to help this noob out?
 

JMaxchill

L5: Dapper Member
Jan 21, 2015
215
69
You didn't turn it into a trigger entity. That's my answer and I'm sticking to it :p
 

JMaxchill

L5: Dapper Member
Jan 21, 2015
215
69
Did you have ignore groups enabled? When you copy stuff with that enabled only the world brush is copied
AFAIK copying entities and brushes at the same time turns all brush-based entities (like triggers) back into brushes, which is why they showed up and blocked him.
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
If you shift-drag them over they stay entities with the same name I think, unless you have the Solids selected instead of Groups.

Regardless, you see the trigger texture and walk against it because it's a world brush, not an entity.