Hi. I made a map where the two spawn points are sticking out behind the skybox. Ultimately I'm going to change it so that it doesn't look like the spawn door leads to nothing when you look from outside. But I noticed that when looking from outside you can actually see through the skybox and into the spawn. I'm just wondering if anyone knows why that might be happening. I ran the compile log through interlopers and it only found that error where it can't build the default cubemap because of a broken skybox. I'm using the trainyard skybox and I found a site about fixing that error, but it didn't seem completely necessary. Could that be the source of my see-through problem? I can also host the map if that would help, but I don't know how to do that.