Discussion in 'Mapping Questions & Discussion' started by DjD, May 31, 2010.
Yeah, the title says it all, whats your opinion?
crap, how do I edit polls, pressed enter to early and forgot a couple themes.... meh
(Hydro style, General Wood style, Alpine style, SciFi style)
what about alpine?
i mentioned it in my ninja post, I accidently pressed enter but wasnt finished yet, and now i cant edit the poll nor delete the thread ;(
You forgot Orange.
Thats not a tf2 style. Thats just lazyness.
Too many sawmill style maps.
I was going to say alpine, but you forgot the poll option...
I think the "tf2" style is over used.. although yes its meant to fit in I really don't like how some people are afraid of going outside the box..
Not all buildings need to be wood for red.. not all buildings need to be concrete for blu.
I didn't forget it :O but I submitted the unfinished poll accidently and now pls tell me how I can edit or delete it.
Alpine is the most overused. It's not necessarily used more than, say, desert (although it may be for all I know...), but what annoys me the most is that alpine maps don't really look like anything. Most people who make maps in this style just assume alpine means grass and wooden buildings... Rarely do I see an alpine map that dares to go beyond the lumberyard.
Well, there are really three types of alpine:
Lumberyard (wood buildings)
Gorge (industrial, chemicals, concrete buildings)
I think that lumberyard style specifically is overused.
I dont like alpine either, although you cant really call it overused, as hardly any map uses it.
It just doesnt look good imo.
lumberyard alpine btw
Failpoll is fail
I would vote for alpine too
I would vote Alpine or Dustbowl style. I honestly dont see nearly enough good Hydro styled maps or Industrial maps. Granary will forever be a favorite <3
Dustbowl isn't Gravel... - Dustbowl is Desert/Mining
Just look around, there are tons of alpine maps! Well, I think the rush is over now, but last year, pretty much all maps were alpine for a period of time.
I had a feeling that there used to be a lot of Alpine maps in development, especially payload, but i have absolutely zero evidence!
I agree with Muffin Man, Alpine Maps are ugly, and so is lumberyard (well its the best someone could make out of it). The problem is not the theme itself but the color scheme / grass textures.. Saturated green just doesn't fit with the red textured classes and especially not with red buildings. Even Brown (/wood) doesnt seem to fit.
having red blu and green at the same time doesn't fit tf2s idea of impressionistic art direction and simplicity. it may work with brownish-green grass, but that wouldnt fit the alpine theme, maybe a mediterranean or south-american map. idk.
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