Which entity should I use?

Discussion in 'Mapping Questions & Discussion' started by wiseguy149, May 15, 2009.

  1. wiseguy149

    wiseguy149 Emperor of Entities and Amateur of Aesthetics

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    There are a few different entities for cables/ropes, and I want to know which one(s) I should use.

    I want a rigid cable where one end stays in place, but the other end is parented and moves along with a moving object.

    What should I do for this, and which entities should go where?
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Moving cables are broken in TF2, sorry. That is, cables work but they will never move with their parent. However, they are made by creating a move_rope for the starting point, and then linking it to as many keyframe_rope points as you want.
     
  3. wiseguy149

    wiseguy149 Emperor of Entities and Amateur of Aesthetics

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    :( Guess I gotta brush them. Somehow.
    Considering that one end stays and the other end moves, it would have to change size. Damn.