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Where do you start building from?

Discussion in 'Mapping Questions & Discussion' started by RSalad, Feb 4, 2010.

  1. RSalad

    RSalad L1: Registered

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    I ask this cause I know everyone has different preferences or ways of working.

    Every time I make a scrap map, I start from the center, then build around it. Though that ends up making every 'project' I make into an arena or koth map and symmetrical at that. CTF maps can sorta follow the symmetrical system as well I'd think.
     
  2. Micnax

    aa Micnax Back from the dead (again)

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    Most of the time I start from the spawn area, and build around it.
     
  3. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    i start more with the detailing parts in most other times i start by the base first.
     
    Last edited: Feb 4, 2010
  4. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    a lot of the guys here simply draw it out on paper, then start from what they consider the most interesting part of the map. A layout can normally be thrown out in a day if it's basic/small enough. So starting on a speficic part of the map doesn't really come to mind, just the whole layout is the start of the map and it develops from there.

    If it's A/D though, i would start from the spawn and go from there, it kinda makes sense.
     
    Last edited: Feb 4, 2010
  5. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    I start from whereever I have the most concrete ideas.
     
  6. Trotim

    aa Trotim

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    In A/D, I'd start at BLU spawn. In symmetrical maps, I start at the center.
     
  7. Nutomic

    Nutomic L11: Posh Member

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    Pretty much these. There arent much other ways that make much sense.
     
  8. Ashigak

    Ashigak L1: Registered

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    I usually focus on the part that I visualise first. If I have an idea for a control point or mabye a spawn then that's where I start from.


    Ashigak
     
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