when red team caps the next point dosent unlock

Discussion in 'Mapping Questions & Discussion' started by True lemon, Feb 25, 2019.

  1. True lemon

    True lemon L3: Member

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    pls help
     

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  2. nesman

    aa nesman oh god how did this get here

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    what are your outputs on the cp trigger(s)
     
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  3. True lemon

    True lemon L3: Member

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    i dont know, i just used the gamelibrary for the logic
     
  4. henke37

    aa henke37

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    What did you set the previous control point keyvalues to?
     
  5. Simon.R.K

    Simon.R.K L1: Registered

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    If you mean red previos requiret poin, he didn't set any of that. Also start as locked is turned on No so it should be capable anytime. However when the trigger is connected to a cp_blue2 and there is only a cp_blu2 point you won't be able to cap. This also explains why only Red has this problem.
     
  6. nesman

    aa nesman oh god how did this get here

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    If lemon gives us more information we might be able to help or even the vmf not the bsp
     
  7. True lemon

    True lemon L3: Member

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    i dont know what i did to break it in the first place but i replaced it with an exact copy and it works now, thats it i guess
     
  8. nesman

    aa nesman oh god how did this get here

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    Something that I would personally recommend is to really get an understanding of how the logic works. Make a flow chart maybe. so when something breaks its really easy to figure out and understand why it broke. I do it all the time in coding when something breaks for a dumb reason like missing a : or uppercase letter
     
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  9. Simon.R.K

    Simon.R.K L1: Registered

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  10. nesman

    aa nesman oh god how did this get here

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    right we can, but it is a lot less of a hassle to have the vmf rather then possibly getting errors from compiling
     
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  11. Wyvern

    aa Wyvern Certified TF2 Cartographer

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    This shouldn't matter unless you named your control point "cp_blu2" instead of "cp_blue2". There are quite a few mappers that use the word Blue instead of Blu, but this is all up to personal preference. One way to limit typos in the menu is to use the dropdown box. Type in just a few letters of the entity you are trying to target and select the down arrow in the area you are typing in, and it should give all the named entities with the letters you've typed in. Hope this helps!
     
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