What's the best 2fort remake we have?

Discussion in 'Mapping Questions & Discussion' started by Trotim, Dec 6, 2012.

  1. Trotim

    aa Trotim

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    ^

    What's the "most fixed" remake/changed version of 2fort there is?
     
  2. Burnout6010

    Burnout6010 L5: Dapper Member

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    You don't just fix 2fort without making it a new map
    and 2fort_upside_down or something
     
  3. tyler

    aa tyler snail prince, master of a ruined tower

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    I think the one Terr did, forget the name.
     
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  4. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

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    yo
     
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  5. Blade x64

    aa Blade x64 Logical insanity

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    I made an attempt to improve 2fort a while back. Some of the most notable changes:

    • Widened the central area to allow placement of large ramps from water to ledge.
    • Replaced the long hall spawnroom with a large room that connects the battlements, grate room, spawn, and sewer stairs (which now connect all three levels). I also removed the drop down from that resupply.
    • Added windows to the intel ramp and intel room to make turning those tight corners less of a surprise.

    It felt like I needed to do more for the basement, but I couldn't figure out what. One thing I considered was adding a third route into the intel room, but I didn't want to disturb much of the already existing detail.
     
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  6. tyler

    aa tyler snail prince, master of a ruined tower

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  7. Micnax

    aa Micnax I maek map

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    I agree, quite creative and yet it helps improve the gameplay so, so much.

    I actually wish they put that into the official 2fort, to be honest.
     
  8. Dïcecübe

    Dïcecübe L3: Member

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    Otherwise they could replace the 'ye oldie' 2fort with the new and eye-plopping map
     
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  9. henke37

    aa henke37

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    Maps do not get replaced, they will live on forever.
     
  10. Dïcecübe

    Dïcecübe L3: Member

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    Why not?

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