- Jun 10, 2014
- 31
- 5
I'm just curious, as I'm working on sealing a map I'm working on. On the bottom is a fair share of displacements, which obviously don't block the void. So I'm curious to what's better for sealing it this way: Should I just put a small brush below the displacements so they are sealed, or can I just put an entire (hollow) nodraw box around the main map (not a separate skybox area). What's cheaper and what's more reliable?