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Discussion in 'Off Topic' started by The Asylum, Dec 25, 2009.
Heroes of Might and Magic III for me
[ame="http://www.youtube.com/watch?v=SgcEwNT6lhQ"]YouTube- Revelations Promo[/ame]
I'm going to ignore level editors for 2d games like warcraft and such so...
First 3d game I mapped for was Quake 1. But basically, those maps were just boxes with enemies in them... first maps I made that could be considered to be 'playable' was for hl1 dm.
Team Fortress 2 for me. I didn't used to be a PC gamer, so I never got to experience any other equally moddable games.
TF2 again. I did play with the Unreal 2 editor prior to that, but without luck, nor a playable map to show for it. Now that I have UT3, I plan to start using the Unreal 3 editor.
i think it was, tf2, i did tried the halo editor but i failed to get it working
i did make some mods for halo, but they where for myself.
I've made maps for:
Age of Empires
Dawn of War 2
Ground Control 2 (probably the most time consuming editor ever)
Half Life and its mods
Half Life 2 and it's mods
I've made maps for Time Splitters but that doesn't really count cause they were prefabricated blocks.
I would love to get my hands on the far cry 2 editor.
I think there are a few other editors i've tried but never really got into because i simply never really got into the game.
Ignoring levels for console games that were unplayable because they were mapped out on graph paper...
Doom was my first.
Halo was my frist, but nothing I made in it was any good.
I've made maps for Age of Mythology and Half Life 2, as well as tf2, thats it.
The first non-3D game I made maps for was Commander Keen, and I had to write my own map editor for that.
The first 3D game I started mapping for was Thief II, but I never completed any maps.
If Level Editors count, Tony Hawk's Pro Skater 3
If not, Team Fortress 2
@Selentic: DAMN THAT MAP IS FINE. Although it looks massive.
I've mapped for (in order):
UT3 (Some texturing as well)
Halo (some modding as well)
If your first sentence counts, then Tony Hawk 2.
If not, then CS:S because I still to this day make maps for counter-strike source. >:3
Warcraft 2 actually, unless you count The Incredible Machine too
Age of Empires 2, Age of Mythology (made some Hoodoos for this one), Warcraft III, Unreal Tournament 2004, Counter Strike: Source, Team Fortress 2.
For university I will make a game using the Unity Engine, after X-Mas holiday Probably will post it when it's done/playable.
Team Fortress 2, for sure
CSS for me, though I have yet to ever complete a map for any game.
if level editors count: some tony hawk game long ago
if 2d games count: warcraft 3
I would say Team Fortress 2. I had some fun around basic level editors, but it just wasn't the same thing.
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