What grid size do you use?

Discussion in 'Mapping Questions & Discussion' started by The Political Gamer, Mar 18, 2010.

?

What grid size do you use?

  1. 1

    30.6%
  2. 2

    29.0%
  3. 4

    41.9%
  4. 8

    58.1%
  5. 16

    66.1%
  6. 32

    25.8%
  7. 64

    22.6%
Multiple votes are allowed.
  1. The Political Gamer

    aa The Political Gamer

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    I used 32 for a few months then I found out you can reduce the size. I have been using 16 and 8 but mostly 16. What do you guys use?
     
  2. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    I use all of them depending on what level of mapping im working on (eg detail, blocking, putting in rooms, tools etc).
     
  3. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    I use 128-192 grid for rooms and buildings and outdoor areas. I use 16 for wall thickness.

    edit: Someone be trolling the poll.
     
  4. sniprpenguin

    sniprpenguin L6: Sharp Member

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    I tend to try to start with 32 or 64, and then work my way down until I hit 2. That's when I realize I need to clean up my brushwork so I'm not working at a scale of 2.
     
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  5. luxatile

    aa luxatile deer

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    I don't see why anyone would use anything else than 16 as standard, unless they're new to Hammer. It's pretty much the optimal size for almost everything except for details. There is usually no need to step down to the size 8 grid unless you're doing it to resize a doorway or make a wood wall or something.

    That said, I learned from my newest map that basing your initial blocking more or less on the 128 helps towards making a good, simple structure.
     
  6. Engineer

    aa Engineer

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    Mostly 8, but i use other as well.
     
  7. Dustoxx

    Dustoxx L6: Sharp Member

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    16 or 8 for blocking out. i'm always scared that it won't match up perfectly, so I'm afraid to use smaller grids.
     
  8. DJive

    aa DJive Cake or Death?

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    When i mapped i used size 8 for layout, and size 4 and 2 for detailing...
     
  9. honeymustard

    honeymustard L9: Fashionable Member

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    Start big and get smaller as the map gets more detailed, using 1 for the finest details.
     
  10. majemjh1

    majemjh1 L1: Registered

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    I almost only use size 2.

    yeay, my first post. :O
     
    Last edited: Mar 18, 2010
  11. EArkham

    aa EArkham Necromancer

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    I change sizes depending on how zoomed out I am at the time. The ] and [ keys get a workout whenever I'm in Hammer.

    Kep
     
  12. Shmitz

    aa Shmitz Old Hat

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    It varies a lot depending on the ratio and kind of structure.
     
  13. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    I have the grid size settings mapped to the left/right tilt on my mousewheel, so yeah, that should tell you how much I change the setting :p
     
  14. Cynick

    Cynick L4: Comfortable Member

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    I'm all over the place. 64 for blocking out terrain, 16 or 8 for buildings, 4 or 8 for detailing, 2 for vertex editing/clipping.
     
  15. YM

    aa YM LVL100 YM

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    fail poll is fail I use all of them up to 512 (YES 512 units grid)

    just depends what for, larger than 64, I'm working on displacements, 16ish (often flits between 8 and 32 too) and I'm doing normal structural work

    Then any fine details just reduce until needs are met.
     
  16. Tehrasha

    Tehrasha L3: Member

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    THIS. Though I dont think I have done anything larger than 32.
     
  17. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    I create a map on the 512 grid and then just scale down, I r [ame=http://en.wikipedia.org/wiki/1337]1337[/ame]
     
  18. Mr.Blob

    Mr.Blob L8: Fancy Shmancy Member

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    You'll regret that when the time comes to time to compile. ^^
     
  19. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    I always use 8. I find its the easiest. 8 is the thickness of many door props and windows props. I often flick between 4 for adjusting things but I don't block out with it, and when positioning props I use Shift-W all the time.
    I don't understand how people can use 16, its too big for me :p
     
  20. Untouch

    Untouch L4: Comfortable Member

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    Depends what i'm doing.