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What do you like the most on making a Map?

Discussion in 'Mapping Questions & Discussion' started by XEnderFaceX, Feb 17, 2018.

  1. XEnderFaceX

    XEnderFaceX L4: Comfortable Member

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    Hi,

    im curious on what you like the most on Mapping!

    personally i like the Designing the most :entitytool: ;)
     
  2. Jasper The Blank

    Jasper The Blank L6: Sharp Member

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    the detailing.
     
    • Agree Agree x 1
  3. Sir_Metaladon

    Sir_Metaladon L1: Registered

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    Theory is my favorite part. Not just map theory, overall gameplay theory, and it's uses.
     
    • Agree Agree x 2
  4. fl00fCollie

    fl00fCollie L6: Sharp Member

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    Aww, I was gonna make a thread like this

    Clipping, particularly stairs, is weirdly fun. Modelling displacements is also cool, sadly I don't generally enjoy the other aspects, I think I've been spoiled by Doom Builder :T
     
    • Funny Funny x 1
  5. vulduv

    vulduv L4: Comfortable Member

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    for me (so far. this will most likely change in the future.) its making the first version. the A1. the idea for the map. thinking up the layout and abit of the theme. and putting it down, in the editor!
     
    • Agree Agree x 1
  6. geegor102

    geegor102 L2: Junior Member

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    watching people get ground up in your central point on A1! also getting your map tested is nice too...
     
    • Like Like x 1
  7. Waffe

    Waffe L4: Comfortable Member

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    Making something enjoyable and playing it with other people. But if we are talking about the technicalities involved, I'd say planning the layout.
     
    • Agree Agree x 2
  8. Funnystuf

    Funnystuf L1: Registered

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    Honestly, my favorite part of making a map is just planning it out, and watching ideas slowly come together! ^w^
    I personally don't like designing the general bulk layout of a map, but it's usually worth it in the end. I do enjoy detailing quite a bit, (when I manage to get that far :p)
     
    • Like Like x 1
    • Agree Agree x 1
  9. VEssex

    VEssex L2: Junior Member

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    Getting past layout and design.
     
    • Like Like x 1
  10. Crash

    aa Crash func_nerd

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    Finishing up and releasing big epic projects that I collaborated with a bunch of cool talented people on.

    Also clipping.
     
    • Like Like x 3
    • Thanks Thanks x 1
  11. red3pit

    red3pit L6: Sharp Member

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    Everything but fixing these goddamn leaks for two hours straight.
     
    • Agree Agree x 2
    • Funny Funny x 2
  12. League_Heavy

    League_Heavy L1: Registered

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    adding props, and textures
     
    • Agree Agree x 1
  13. Werewolf

    aa Werewolf Probably not a real Werewolf

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    Seeing people play on something you've made and enjoying it.
     
    • Agree Agree x 4
  14. massacre master

    massacre master L2: Junior Member

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    trains and trigger hurt.
     
    • Funny Funny x 2
  15. Messing Around

    Messing Around L6: Sharp Member

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    i love thinking about gameplay theory, hate detailing the most
     
    • Like Like x 1
  16. ϺΞΤЯΘΉλϺ

    ϺΞΤЯΘΉλϺ L3: Member

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    making the map and see that people have issues with it, best part :0 but if not for that its making it fun for bots
     
    • Like Like x 1
  17. 3Dnj

    aa 3Dnj Ducks

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    Detailling for sure and making sure you won't have 30 fps. Making cool architecture too but I don't really like making the A1 of a map, probably why I'm not making new map since 2012. I have a lot of trouble putting my ideas on an empty space (even at work)

    Still working on the A1 of the connect 5 (taking so long I would be ashamed if it's sheet)
     
    • Agree Agree x 2
  18. R4Y

    R4Y L1: Registered

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    Using logics to create cool events
     
    • Like Like x 1
    • Agree Agree x 1
  19. massacre master

    massacre master L2: Junior Member

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    messing with logic
     
    • Agree Agree x 1
  20. ProfHappycat

    ProfHappycat L3: Member

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    testing/playing, honestly. love seeing people play on my map and i love being able to play on something i've made
     
    • Agree Agree x 1
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