Weird texture rotation on rotated surf ramps

Discussion in 'Mapping Questions & Discussion' started by SSStormy, Jul 14, 2014.

  1. SSStormy

    SSStormy L1: Registered

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  2. henke37

    aa henke37

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    Try toggling the texture locks?
     
  3. YM

    aa YM LVL100 YM

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    It's because they're aligned to world not to the face. I am not sure how to align those middle ones to match the outside ones as they are, but you can use alt+clicking to align them all to each other. Select a face then alt+click on the one next to it
     
  4. Egan

    aa Egan

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    Yeah I've made a few surf maps and have had this happen to me as well. I don't know how to specifically fix it using brushes, but I do know it will be fixed if you turn the ramp into a model. I'm not sure if there is a tutorial on the model creation process for surf ramps somewhere, but you can talk to this guy since he's using it in the linked map - if you choose to do that.
     
  5. SSStormy

    SSStormy L1: Registered

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    I tried turning it off and remaking the ramp but nothing changed.

    I tried doing it but it seemed like nothing changed.

    I tried making my ramps into a model using propper, but the textures were messed up. Besides, model textures can't emit light, so the light blue lines on my ramps would not glow.