Weird Shadows

Discussion in 'Mapping Questions & Discussion' started by tortilaman, Sep 28, 2008.

  1. tortilaman

    tortilaman L1: Registered

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    I've been working on my map a lot lately, and I'm having problems with some weird shadows. all my displacements have it, but tunnels and one of my buildings as well.
    Good Looking (semi)
    [​IMG]
    What it looks like most of the time in game
    [​IMG]
    A Whole building is a shadow
    [​IMG]
     
  2. YM

    aa YM LVL100 YM

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    Looks to me like you're using model textures, find the texture in the texture browser and look at it's filename, it proable has model/ or prop/ at the begining, you MUST NOT USE THOSE TEXTURES because they mess up. However, fortunately for us valve make two versions of almost all their textures, so all you have to do is find the same texture that doesn't have model/ or prop/ at the front and replace all the offending faces and problem solved
     
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  3. Cameron:D

    Cameron:D L6: Sharp Member

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    Funnily enough I was going to ask the exact same question :)
     
  4. tortilaman

    tortilaman L1: Registered

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    oh wow, you're right. I somehow got a different texture on that one building. Thanks youme.
     
  5. TheDarkerSideofYourShadow

    TheDarkerSideofYourShadow L10: Glamorous Member

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    A good way to avoid this is that when you are searching for textures, make sure to type the / at the end of the word (if its a category, look wood, nature, metal, etc). If you search wood, you'll get several props textures in addition to the ones you want. If you search wood/, you'll only see normal textures.
     
  6. tortilaman

    tortilaman L1: Registered

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    Yeah. I'll make sure to remember that. Good tip.