Weird problem, faces dissappearing in TF2...

Discussion in 'Mapping Questions & Discussion' started by Chartle, Oct 26, 2010.

  1. Chartle

    Chartle L1: Registered

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    So, I was making my map, and when I wanted to test something (spawn room) it started up :

    1. An old version of my map
    2. For some reason when moving around some faces keep dissapearing, and stuff.

    For some reason screenshots won't upload :)(), hope this is enough, if not I'll try ten times more :D
     
  2. Seba

    aa Seba DR. BIG FUCKER, PHD

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    If an old version of your map is compiled then Hammer encountered a fatal error during the compile. Check your compile log or post it here if you can't find anything. Your second problem is probably related to the error as well.
     
  3. Chartle

    Chartle L1: Registered

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    Here's the compile log:

    I couldn't find anything wrong (except for the skybox thing) :C
    (ignore the map filename, placeholder :))
     
  4. Micnax

    aa Micnax I maek map

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    There be your problem.
    Go to the Co-ordinates and check the overlay!
     
  5. Chartle

    Chartle L1: Registered

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    That might do the trick, I checked and it was half inside a fence, trying now :3

    Ah, here we go, the medkit/ammo pack were too close on it, thanks a bunch :)

    Actually, no it didn't, same problem pursues D:

    Deleted the overlays for now :(
     
  6. nik

    nik L12: Fabulous Member

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    you have 1 degenerate face!

    maybe this is causing it?
     
  7. Chartle

    Chartle L1: Registered

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    No idea, I deleted the overlays and it worked, so...

    Besides, how would I fix that?
     
  8. red_flame586

    red_flame586 L7: Fancy Member

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    I had a problem like this with a glass that didn't show when you got far enough away, if that was the problem, I just rebuilt the brush and textured it different and it fixed it. Try using a different overlay and see if it's the image that's the problem (unlikely as it is it may be).
     
  9. Lancey

    aa Lancey Currently On: ?????

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    Have you tried using hammer's problem checker? (Alt+P)
     
  10. Chartle

    Chartle L1: Registered

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    Yeah, it didn't give anything except "There is no player spawn (I have a BLU spawnroom and a placeholder RED spawn), so yeah.

    I fixed it by removing the overlay btw.
     
  11. Mr. Happy

    Mr. Happy L6: Sharp Member

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    If there is a ton of brush splitting intersecting the overlay than that can cause this problem, do you have alot of nearby geometry that needs to be func detailed?
     
  12. Chartle

    Chartle L1: Registered

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    No, it's just my floor, it has a prop_static fence next to it and I have all my stairs func_detailed, so D: