Weird hammer error

Discussion in 'Mapping Questions & Discussion' started by Spike, Apr 6, 2008.

  1. Spike

    Spike L10: Glamorous Member

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    I compiled the map yesterday, and today I've been fixing some errors, I've compiled it like 10 times, but when I open it on the game it's the same map as yesterday, so nothing has changed (and yes, I'm loading the correct map).
     
  2. ChronoTriggerFan

    ChronoTriggerFan L7: Fancy Member

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    Possibly, the first compiling process is not compiling due to an error(such as a bad displacement... or something else.). That compiling process is responsible for rendering the world and entities. if the first compiling process isn't completed, the compiler doesn't render the vvis portion, so the only thing that compiles is the vrad, which compiles lights. Check the compile log, and if you see any blatant errors that make the compile very short, than I'm right!
     
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  3. poopster101

    poopster101 L4: Comfortable Member

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    i have had this happen before
    i think it was due to a displacement as a func detail
    just look through your log
     
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  4. Spike

    Spike L10: Glamorous Member

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    thanks