Right as I am going to get my 5 cp map into alpha, I compile it and something strange happens. In game, certain brushes randomly dissapear/appear. Is this because I compiled with VIS on fast? With it on normal, it takes a while and I have yet to do this. Ill tell you an update once I try it with normal. And yeah, havent optimized a single bit yet, but I will evidently do a lot when I move into beta.