Way to Bend Overlays?

Discussion in 'Mapping Questions & Discussion' started by Hipster_Duck, Jan 30, 2016.

  1. Hipster_Duck

    Hipster_Duck L2: Junior Member

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    Is there a way to bend overlays? I'm working on my 72 hour map, it has a logging theme and I need these Tire Tracks to curve. Help would be greatly appreciated. 2016-01-30_00001.jpg Oh, and, if you were wondering about the ground texture under it, it just hasn't been blended yet, that's all!
     
  2. Hyperion

    aa Hyperion L16: Grid Member

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    It's possible. Select overlay, and click it slowly twice in 2D view. Then you can crab on white squares and scretch it
     
  3. MrHatlf

    MrHatlf engineer main, majoring in exploiting

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    Make it into much smaller chunks.
     
  4. killohurtz

    aa killohurtz Distinction in Applied Carving

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    • Agree Agree x 1
  5. Hipster_Duck

    Hipster_Duck L2: Junior Member

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    Thanks guys!
     
  6. FernandoWhitmore

    FernandoWhitmore L1: Registered

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    Could you use the texture from the overlay, make it into a decal material (or whatever parameter gives a texture z-priority in this,) and use it on a displacement?
     
  7. Lampenpam

    aa Lampenpam

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    Not sure what you are talking about but you can always use overlays on displacements.
     
  8. FernandoWhitmore

    FernandoWhitmore L1: Registered

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    Something like Twister can make the curved mesh with that texture on it. I don't know what the parameter would be to make sure it gets drawn on top of the ground texture - whatever makes decals decals in this engine.