waves?

Discussion in 'Mapping Questions & Discussion' started by phantombadger, Mar 15, 2011.

  1. phantombadger

    phantombadger L2: Junior Member

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    does anyone know how to make waves inside a standing pool? with a custom texture.
     
  2. Seba

    aa Seba DR. BIG FUCKER, PHD

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  3. phantombadger

    phantombadger L2: Junior Member

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    OK. so what all do I need then.

    the SINE and proxy lines in VMT

    OK so from my understanding is that the SINE proxy adds a wave to the alpha layer making it appear to move. in this example its 8 waves 1 unit high.


    Edit* texturescroll and SINE dont agree.
     
    Last edited: Mar 16, 2011
  4. phantombadger

    phantombadger L2: Junior Member

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    KeyValues Error: RecursiveLoadFromBuffer: got } in key in file materials/lava/lava.vmt
    UnlitGeneric, Proxies, 1, (*TextureScroll*),

    this what I get on compile.
    isolated both scroll and Sine, both work independent.
     
  5. Mr. Happy

    Mr. Happy L6: Sharp Member

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    sounds like you screwed up a brace { } somewhere
     
  6. phantombadger

    phantombadger L2: Junior Member

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    ive checked it a million times. even re-wrote each proxy block, both work separate but not together.

    Or it takes a million and one. it wasnt till I posted it in here that I found the extra {