CP waterfreeze

Discussion in 'Map Factory' started by Rummy, Dec 27, 2014.

  1. Rummy

    Rummy L1: Registered

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    Positive Ratings:
    36
    Hey everyone, I been working on this map called waterfreeze. no idea why its called waterfreeze. *maybe the iceycold water will be shown somewhere* Its a 3cp map that works like a 5cp map.

    The Time of the cap points are to 25-30secs (CHANGED TO 20-15)

    And please remember. Don't sugar coat your problems with the map. thank you.

    TO DO LIST:

    Optimization improvements

    Make the skybox bigger for more fun/cliping(DONE)

    Some resizing and changes.

    Lighting adjustments for HDR Use.

    MAKE THE MAP LESS OP FOR ENGIES AND SNIPERS.

    Special Thanks:

    UberKiller for assistance

    TF2MAPS for slight motivation and assistance (Thanks :D)
     
    Last edited: Jan 1, 2015
  2. Sheltr

    Sheltr L3: Member

    Messages:
    107
    Positive Ratings:
    61
    One thing too add even before looking at the map (switch the words around freezewater sounds better :p I think atleast) But other then that the map seems vary large and open still. you need more cover and just by looking at the screen shots and the live stream you showed me before maybe some more high variation and the map needs some slight down scaling in some areas. but other then that for an early map it isn't looking that bad!

    (P.s. remember before game day testing to make it a BZ2 file!)

    [Update!]

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    • Thanks Thanks x 1
    Last edited: Dec 27, 2014