water transparency is strange

Discussion in 'Mapping Questions & Discussion' started by pasta masta, Nov 16, 2017.

  1. pasta masta

    pasta masta L1: Registered

    Messages:
    11
    Positive Ratings:
    2
  2. Necrσ

    aa Necrσ

    Messages:
    201
    Positive Ratings:
    465
    Basically, this is caused by the water fading from expensive water (the water distortion that is expensive to render) to cheap water (the opaque water that can be rendered cheaply). To fix this place a water_lod_control in your map and increase the transition distances to make the water fade from further away
     
    • Thanks Thanks x 2