- Jul 17, 2010
- 44
- 1
Is it possible to have a water-like texture (where corpses float and stuff) without the extra refection shaders?
And could you somehow increase the viscosity of the water-like texture so that people move slower in it, and bodies float slower to the top?
And could you somehow increase the viscosity of the water-like texture so that people move slower in it, and bodies float slower to the top?