Water Texure without refect (plus other stuff)

Discussion in 'Mapping Questions & Discussion' started by Portalboat, Sep 19, 2010.

  1. Portalboat

    Portalboat L1: Registered

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    Is it possible to have a water-like texture (where corpses float and stuff) without the extra refection shaders?

    And could you somehow increase the viscosity of the water-like texture so that people move slower in it, and bodies float slower to the top?
     
  2. Attsy

    Attsy L3: Member

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    About the first question, check for cheap in the water name. Those are what I think your looking for.

    The second, I don't really know. You could use trigger_push but I don't know if that effects ragdolls.