Water not showing up in-game

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
I made a nodraw block and selected the top face and made it water texture, and it's not showing up in-game, I'm running all the compiling programs and none on fast.

Also I don't think I have any leaks, I used mat_leafvis and it was visleaves there.

Hammer:
6glxd3.png


In-Game:
o54zma.png
 

Sgt Frag

L14: Epic Member
May 20, 2008
1,443
710
Could be a couiple things, not sure.

1-you have water unchecked in your auto hide groups.

2-you have water at a different level somewhere in your map. You can only have one level I guess. I tried putting water tex on a displacement and it didn't work, might be displacement thing in my case or because I already had water at another level.

3- I know you need to back up the water brush with something, in that pic it looks like sky tex under it. You need to at least have nodraw all the way around water or things like pyro can use flames underwater will happen.

4- not sure if water has to be a square, but a cyclinder shaped brush should work.
 

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
It was a leak :S , I thought that VIS wouldn't run when there were leaks?
And as VIS creates visleaves, mat_leafvis wouldn't show leaves? :O
(Leak was 1 unit thing on skybox missed)