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Water Not Appearing

Discussion in 'Mapping Questions & Discussion' started by KillerProtist, Feb 7, 2011.

  1. KillerProtist

    KillerProtist L1: Registered

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    I'm fairly new to mapping, so I'm afraid the solution to this will be painfully obvious, nevertheless, I'm not sure why this is happening.

    The water in my map doesn't appear, if I shoot where it should be, splashes still come up, but it's not there. However, as I have not set up the skybox yet and still have the sky_camera at 0,0,0, I can see that the water does appear in the skybox, as shown in this screenshot.

    [​IMG]

    *Please excuse the crudeness of the map

    I'm pretty sure that there are no leaks, as I've double and triple checked to make sure.
     
  2. The_Ulf

    The_Ulf L6: Sharp Member

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    Is the sky camera inside the main map?

    I'm not sure that would cause your problem but I thought that did weird things to the compile (again, not sure).
     
  3. Mr. Wimples

    Mr. Wimples L6: Sharp Member

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    Start by surrounding the entire map with a hollow skybox. If that fixes it look harder, you've got a leak somewhere.
     
  4. Ravidge

    aa Ravidge Grand Vizier

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    You can not have a sky_camera inside your play area. It's a special entity and basically it tells the compiler to not run vvis on the "space" it is inside. vvis is crucial for water to work properly.

    The sky_camera should only be inside the actual 3d_skybox.
     
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  5. DrNightKOT

    DrNightKOT L1: Registered

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    Set water to brush entity water (func_water like this, I don't remember). This always helped me.
     
  6. KillerProtist

    KillerProtist L1: Registered

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    I tried placing my sky_camera in the 3D skybox, to no avail. So I ended up deleting the sky_camera all together and then the water finally showed itself.
     
    Last edited: Feb 7, 2011
  7. Another Bad Pun

    Server Staff Another Bad Pun punished bird

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    There are certain water textures for the 3d skybox and the playble part of a map. In the texture browser, you can see 3 main 2fort water textures. One is for the playable part of the map, one is for inside the water, and one is for the 3d skybox. You can't see the 3d skybox water in the playable part of the map, but you can see it in the 3d skybox. If you shoot it, or go under it you can see water, but you can only see the surface of it in the 3d skybox. I think you may have put the wrong 2fort water texture in the river. Hope that makes sense.