I'm currently making a map which uses water in some areas, but as expected, there's an issue. I've got two rooms with water pits, both with cubemaps. The one water pit is clear and I can see the textures under the water when I'm on ground, and I can see the outside world while I'm in the water. However, the other pit of water seems to have a dark blue texture, and I can't see under the water. When I'm in the water I can't seem to see out of it either. Am I doing something wrong?