Water is white and completely wont render.

Discussion in 'Mapping Questions & Discussion' started by rhys, Jan 16, 2017.

  1. rhys

    rhys L1: Registered

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    As you can see from the screenshots, the water in my map wont render.

    Before you respond:
    • I have no leaks
    • I did run my compile log through Interlopers and it gave me this:
      And changing the skybox texture didn't change anything.
    • I only have one water brush.
    • Only the top has the water texture and every other side is nodraw
    • The water is flat
    • I am in dx8 but there are cubemaps are present so that shouldn't be a problem
    • The water texture is water/water_well
    • The brush is a world brush.
    20170116171642_1.jpg 20170116171603_1.jpg
     
    Last edited: Jan 16, 2017
  2. Malachite Man

    Malachite Man L6: Sharp Member

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    What water texture do you have?
     
  3. rhys

    rhys L1: Registered

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    water/water_well
    I have tried a lot of tf water textures and they all didnt work.
     
  4. Malachite Man

    Malachite Man L6: Sharp Member

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    The only other thing i can think of is if the brush is not a world brush.
     
  5. rhys

    rhys L1: Registered

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    The brush is a world brush... thanks anyway.
     
  6. Nixon

    aa Nixon

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    What skybox are you using?
     
  7. Another Bad Pun

    Server Staff Another Bad Pun over my dead body

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    A lot of this seems narrowed down but I would ask you to move the pool of water somewhere else or completely remaking it in a different location to see what effect that would have. This may be something visleaf related.
     
    • Agree Agree x 1
  8. SmallBiscuit

    SmallBiscuit L7: Fancy Member

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    i have had this problem alot in the past... the thing that was causing it for me was a leak... check your pointfile
     
  9. killohurtz

    aa killohurtz Distinction in Applied Carving

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    By any chance, do you have a sky_camera entity inside the main map? I remember another user having this problem before, and it turns out it was because he placed his sky_camera in the main map instead of the 3D skybox where it belongs.
     
    • Agree Agree x 1
  10. obodobear

    obodobear L4: Comfortable Member

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    My solution is a bit stupid but It happened to me one time. Do you have a water_lod_control entity? One time I forgot to put it in and the water did not render.
     
  11. henke37

    aa henke37

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    vbsp is supposed to put that in for you. But it doesn't hurt to manually add it.
     
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