water in windows

Discussion in 'Mapping Questions & Discussion' started by Twist.vmf, Oct 29, 2016.

  1. Twist.vmf

    Twist.vmf L6: Sharp Member

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    i am working on an underwater map, but i can't figure out how make convincing water look on the outside of glass

    i need it to look more like you're underwater
    20161028194315_1.jpg
     

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  2. Vel0city

    aa Vel0city personal pick-pocketing parrot

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    You can use a texture that refracts and stick in on a brush covering the outside of the glass, then build up the OOB area as if you're really underwater, kinda like how Fubar did Hadal: https://tf2maps.net/threads/hadal.26281/
     
  3. Pocket

    aa Pocket func_croc

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    Do what BioShock Remastered did and stick a bunch of starfish all over your windows!

    Serious-er answer: Actually have something outside the windows to look at instead of just empty ocean, put it all in the 3D skybox, and set the 3D skybox to have a more aggressive fog than the playable space.
     
    • Agree Agree x 1